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Vous trouverez ici l’ensemble des articles publiés par la communauté et la rédaction de Canard PC. Qu’il s’agisse de tests, de dossiers ou d’articles de fond, comme le ski, vous pouvez créer, éditer et mettre à jour n’importe quelle information afin d’en faire profiter l’ensemble de la communauté.

Dragon Age Origins : les MODS - A surveiller
02/04/12 - par Vroum
Page :
sperator

Nous voici à la fin de ce dossier.
C'est l'occasion de lister les mods encore en développement ou pas encore tout à fait finis.
N'hésitez pas à poser vos questions, avis ou suggestions sur le sujet du forum.


Saarebas - the Qunari Mage Companion

Saarebas

"--Who, or what, is Saarebas?--
Saarebas: ADangerous thing, the qunari word for their mages"
Saarebas is a Tal'Vashoth, a Qunari who has chosen to abandon the Qun. He had fled from Seheron after being found practicing what the Qunari call "forbidden magic."
Those who are discovered performing such magics have their tongues cut out. Saarebas did not feel that he deserved such ruthless punishment, so he has fled to Ferelden seeking refuge in the Mage Tower.
--Description--

This mod will add a recruitable Qunari Mage to Lake Calenhad."

 

Dragon Age : Akabar

Dragon Age : Akabar

"There is a forgotten Tevinter fortress, deep within the Frostback Mountains. Akabar - door to the Arbor Wilds.
Take the journey to the long lost ruin. Adventure, mystery, fortune, waits ... "

Lealion

Lealion

"This project will add a new recruitable and romanceable companion and a new recruitable Mabari to Dragon Age: Origins; Lealion is, like Alistair and the Warden, a survivor of the Battle of Ostagar who is accompanied by Legion, a Mabari Warhound she discovered while trying to escape the Darkspawn Horde."

Karmas Origins Companions

Karmas Origins Companions

    "Features:
  • Recruit Cullen, Jowan, Gorim, and Ser Gilmore into your party as permanent companions
  • Explore new romances with Cullen, Jowan, Gorim, and Ser Gilmore
  • New gifts tailored for each new party member (with Bioware-style gift mechanics)
  • Each new companion has at least one personal quest (adds about 30 to 60 minutes of gameplay for each)
  • 17 new areas to explore (plus a few new building interiors)"

Et ce n'est que le début de la liste ...

The Shattered War

The Shattered War

"The threat of the blight may be over, but peace is never a lasting prospect in Thedas. The Frostback Mountains are not far from the Deep Roads, making the darkspawn a constant threat in the minds of the hardy folk who live there. Fereldans, Orlesians, Chasind and others live out their lives in these Mountains in an uneasy truce, and the smallest happenings could tip the threat of conflict into gruesome bloodshed.
You are a member of a small military force sent to investigate rumours of darkspawn incursions, but this remote and dangerous landscape is home to more surprises than most care to admit. The small output at Fort Velen represents a small banner of order near three towns with problems of their own. On the border between Ferelden and Orlais, conflict is not a threat, it is a way of life."

The Rotted Rose Ajout récent

The Rotted Rose

You didn't ask to be an apostate. Or did you? The Black Nepenthe makes it hard to be certain of anything. But you need it. Without the Black Nepenthe, the templars would find you for sure.
But Black Nepenthe ain't cheap, or fail-safe. You need a permanent solution, one that can't be found by wasting your nights at a seedy tavern called the Rotted Rose.
In other words, you need to find your phylactery.

Ce mod devrait nous offrir une aventure indépendante à travers Denerim de nuit.

DT:CoM - Dark Warden Origins Ajout récent

Dragon Age: Dark Times ACT 2 - Into the Dying Light Ajout récent

The magic of innocence Ajout récent

The magic of innocence

An apprentice mage in the circle tower named Ben found an old book with some rare and powerful spells like "create life".
Guided by his loneliness and the monotony of everyday life in the mage's academy he wants to create a girl for himself.
But is the girl aware what is happening or is she created innocent and needs to understand the world first. Ben is faced with the later and now has to teach her right from wrong and prevent anyone from discovering what he had done.
As player you are not Ben but the girl and you are thrown into a world you don't know or understand. You are greeted by Ben and he tries to explain what he has done and you can ask him about various aspects that might help you gain an understanding of the world.

Tower of Dreams Ajout récent

 

Northeast of Denerim, in the middle of the sea, there is a mysterious tower. This is the Tower of Dreams. Within, the Sage of Memories has collected knowledge of all that has passed in the history of Thedas. You are offered a chance to explore some of the most important events in history.
Join the ancient Tevinter army as they take back a fortress overrun by demons. Aid King Maric Theirin as he fends off the last Orlesian assault on Denerim. And aid legendary Paragon Aeducan as he and his men drive back one of the greatest foes ever to appear - the Archdemon Dumat, in the First Blight.
Each of these roads is open to you in the Tower of Dreams. As you progress, you will unlock powerful magical artifacts to aid you in your journey as a Grey Warden.
Enter the Tower, Warden, and DREAM.

NWN2 OC Remake in DAO Ajout récent

NWN 2 OC Remake in DAO

My project is aiming to recreate the NWN2 OC campaign in the Dragon Age toolset, since I loved the game and the characters. Do note that no dialogs, voices or anything are copied from NWN2, I rewrote everything while keeping the tone and general feel, but with my own twists. So far, I am looking to finish the Prologue and initial attack on West Harbor to see where it can go. If the response is positive, I will ramp it up, but I'd rather think small instead of expanding on large scale from the getgo and watch it crash afterward.

The alpha test is now available for the festival aspect of the game. Note that this file only contains the festival itself, not the attack on West Harbor. Also, there are no sounds placed in the level yet, I haven't perfected the art of managing that one aspect and I'll update it later with sounds, or get someone to do it for me.

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